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| Jakobsson, Mikael (2003). A virtual realist primer to virtual world design. In Ehn, Pelle & Löwgren, Jonas (eds.). Searching voices - towards a canon for interaction design. Studies in Arts and Communication #01. Malmö: Malmö University. Book chapter [PDF] | ||
| Jakobsson, Mikael (2002). From architecture to interacture. Iternet Research 3.0: Net / Work / Theory. Conference Paper [PDF] | ||
| Croon Fors, Anna & Mikael Jakobsson (2002). Beyond use and design - the dialectics of being in virtual worlds. Digital Creativity. 13:1. Published article [manuscript PDF] | ||
| Croon Fors, Anna & Mikael Jakobsson (2000). Beyond use and design - the dialectics of being in virtual worlds. Internet Research 1.0: The state of the interdiscipline. Lawrence, KS, USA. Conference paper [PDF] | ||
| Holmström, Helena & Mikael Jakobsson (2001). Using models in virtual worlds design. HICSS-34. Conference paper [PDF] | ||
| Holmström, Helena (1999). Alternativa vägar för systemdesign - Skapande av virtuell värld baserat på en legomodell. Proceedings of the third student conference in computing science and informatics. Master thesis in Swedish | ||
| Jakobsson, Mikael & Daniel Skog (2001). What makes a house? Approaching architectural design in virtual worlds. Conference paper [PDF] | ||
| Skoglund, Ulf (1999). Design av virtuella miljöer - En studie av Confuse. Proceedings of the third student conference in computing science and informatics. Master thesis in Swedish | ||
| Net-Life
Resources Our collection of resources for Net-Life studies. |
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| Net-Life
Research Group Our research group based at the Department of Informatics, Umeå University. |
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| Ogel A free building Lego world in Active Worlds which is a spin-off from the Confuse project. |
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| HUMlab Our collaborator in giving courses in virtual world design at Umeå University. |
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