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Staff publications 2006Croon Fors, Anna (2006) Being-with Information Technology: Critical explorations beyond use and design, Umeå University: Department of Informatics. (PhD-thesis) Croon Fors, Anna (2006) Back to Basics: Exploring the Critical Legacy of IS Research, Proceedings of the 29th Information Systems Research Seminar in Scandinavia, Paradigms Politics Paradoxes, August 12-15, Helsingør. Croon Fors, Anna (2006) Information Technology and the Question of the New, Proceedings of the 5th International Workshop Phenomenology, Organisation and Technology, Amsterdam, Netherlands, 21-23 September. Danielsson, K. & Wiberg, C. (2006) "Participatory Design of learning media: designing educational computer games with and for teenagers", in ITSE special issue: Computer Game-based Learning, Volume 3, Issue 4. Fallman, D (2006) Catching the Interactive Experience: Using the Repertory Grid Technique for Qualitative and Quantitative Insight into User Experience, Proceedings of Engage: Interaction, Art, and Audience Experience, November 2006, University of Technology, Sydney. Fallman, D (2006) xProbes at Work: Using In-situ Experience Prototyping as Probes in Projecting and Discussing Possible Futures, Workshop on the Object of Interaction, OzCHI 2006, Nov 20-24, Sydney, Australia. Fallman, D, Fjellstrom, O. & Lindbergh, K. (2006) AudioIndex: Library Access for the Visually Challenged Using an RFID-based Point and Listen Interface, Demo, Proceedings of UbiComp 2006, The Eight International Conference on Ubiquitous Computing, September 17-21, Orange County, CA: ACM Press. Fallman, D. (2006) Integrating User Experience into the Design Process with the Repertory Grid Technique: Some Preliminary Notes, Workshop paper, WP9 Workshop on Innovative Approaches for Evaluating Affective Systems, Stockholm, Sweden, Jan 9-11. Holmström, J., and Boudreau, M-C. (2006) Communicating and coordinating: Occasions for information technology in loosely coupled organizations. /Information Resources Management Journal/, 19(4), pp. 23-38. Holmström, J., & Truex, D. (2006). Drop your tools: Exploring theoretical explanations of technological change. ALOIS 2006. Holmström, J (2006). Nätverksekonomins rationaliteter och irrationaliteter: Om innovationsprocesser i informationsteknikens kölvatten. In Jacobsson, R (ed.) /THULE - Kungliga Skytteanska Samfundets årsbok/ (only in Swedish) Jegers, K. & Wiberg, C. (2006) Early User Centered Play testing of Game Concepts for Pervasive Games. Presented at the Player Centred Design Workshop, CHI 2006 conference, Montreal. Jegers, K. & Wiberg, M. (2006) Pervasive Gaming in the Everyday World, in IEEE Pervasive Computing, January-February 2006 (Vol. 5, No. 1). Jegers, K. (2006) Pervasive GameFlow: Understanding
Player enjoyment in Pervasive Gaming. Presented at the PerGames 2006 Jonsson, K (2006) The Embedded Panopticon: Visibility Issues of Remote Diagnostics Surveillance, Scandinavian Journal of Information Systems, 18(2) pp. 3-24. Kaptelinin, V., Nardi, B. (2006). Acting with Technology: Activity Theory and Interaction Design. Cambridge, Mass: The MIT Press. Nakakoji, K., Tanaka, A. & Fallman, D. (2006) "Sketching" nurturing creativity: commonalities in art, design, engineering and research, Workshop organized at CHI 2006, Conference on Human Factors in Computing Systems, April 22-27, Montreal, Quebec, Canada. Orre, C., & Watts, L. A. (2006). A Practical Sense of Knowing: Exploring Awareness strategies in a Mobile Workplace. In P. Hassanly, T. Herrman, G. Kunau & M. Zackland (Eds.), Cooperative Systems Design- Seamless Integration of Artifacts and Conversations - Enhanced Concepts of Infrastructure for Communication (Vol. 137, pp. 239-254). Amsterdam: IOS Press. Orre, C., & Middup, C. P. (2006). Spheres of Collaboration: People, Space and Technology in Co-located Meetings, In proceedings of NordiCHI 2006, The Fourth Nordic Conference on Human-Computer Interaction- Changing roles. Oslo, Norway. Rönnbäck, L., Holmström, J., Hanseth, O., Borg, T., Frykman, A., & Thomsson, S. (2006). Changing the Installed Base: Exploring IT integration challenges in the process industry. Proceedings of IRIS 29. Scholl, J., McCarthy, J., and Harr, R. (2006) A Comparison of Chat and Audio in Media Rich Environments. In Proceedings of the ACM Conference on Computer Supported Cooperative Work (CSCW'06), November 2006. Skog, D. (2006). You must be over 18 to read this - how a technological intervention backfired. Presented at Internet Research 7.0: Internet Convergences. Brisbane, Qld, Australia, September 27 - 30, 2006. Skog, D. (2006). The same but different - revisiting
web based third places. Proceedings of IADIS International Conference
Web Based Communities 2006, San Sebastian, Spain February 2006. Truex, D., Holmström, J., and Keil, M. (2006). Theorizing in information systems research. A confessional tale of the adaptation of escalation theory to information systems research. /Journal of the Association of Information Systems/, vol. 7, no. 12, pp. 797-821. Waterworth, E L and Waterworth, J A (2006). Designing IT for Older People. Presented at eChallenges 2006. Barcelona, October 2006. Waterworth, E L and Waterworth, J A (2006). Presence of Emotion: Designing the Feeling of Being There in Interactive Media Experiences. Presented at Design and Emotion 2006. Gothenburg, September 2006. Waterworth, E L and Waterworth, J A (2006). The ELITE approach to designing IT for the elderly. Gerontechnology, 5(2), 99-105. Waterworth, J A (2006). Is HCI spiralling out of control (and does it matter?). Interfaces (BCS HCI Group Newsletter), 66, Spring 2006. Waterworth, J A and Waterworth E L (2006) Presence as a Dimension of Communication: Context of Use and the Person. In Riva, G, Anguera, M T, Wiederhold B K, and Mantovani F (eds): From Communication to Presence: Cognition, Emotions and Culture towards the Ultimate Communicative Experience. Amsterdam: IOS Press. Wiberg, M. (2006) Graceful Interaction In Intelligent Environments, in proceedings of the International Symposium on Intelligent Environments, 5-7 April, Cambridge. (full paper). |
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