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Umeå universitet

Staff publications 2005

Danielsson, K., Danielsson U. (2005) "Distributed Participatory Design: a case study", full paper, HCI International conference, Las Vegas, USA, 22-27 July, 2005.

Danielsson, U., Danielsson K. (2005) "The relationship between ICT and psychosocial life environment: From young urban knowledge workers, to learners in compulsory school", short paper/poster paper, HCI International conference, Las Vegas, USA, 22-27 July, 2005.

Fallman, D and Waterworth, J A (2005). Dealing with User Experience and Affective Evaluation in HCI Design: A Repertory Grid Approach, Workshop Paper, CHI 2005, Conference on Human Factors in Computing Systems, April 2-7, Portland, Oregon, USA.

Fallman, D., Kruzeniski, M., & Andersson, M. (2005) Designing for a Collaborative Industrial Environment: The Case of the ABB Powerwall,
Proceedings of DUX 2005, Conference on Designing for User Experience, San Francisco, CA, November 3-5: ACM Press.

Fallman, D. & Yttergren, B. (2005) Meeting in Quiet: Choosing Suitable Notification Modalities for Mobile Phones, Proceedings of DUX 2005, Conference on Designing for User Experience, San Francisco, CA, November 3-5: ACM Press.

Fallman, D. (2005) Why Research-oriented Design Isn't Design-oriented Research, Proceedings of Nordes: Nordic Design Research Conference, May 29-31, Copenhagen, Denmark.

Fallman, D. (2005) From Freedom to Involvement: On the Rhetoric of Mobility in HCI Research, Proceedings of HICSS-38, Hawaii
International Conference on System Sciences, January 3-5, Hilton Waikoloa Village, Big Island, Hawaii: IEEE.

Holmström, J. (2005). Theorizing in IS research: What comes first and what comes after? Scandinavian Journal of Information Systems, 17(1): 167-174.

Holmström, J., and Robey, D. (2005). Understanding IT's organizational consequences: An actor network theory approach. pp. 165-187. In Czarniawska, B. and Hernes, T. (eds.) Actor-Network Theory and
Organizing. Stockholm: Liber.

Jegers, K., Wiberg, C. & Wiberg, M. (2005) Pervasive gaming meets CSCW: Continuity, Collaboration & Context, Presented at the Computer games & CSCW workshop at the 9th European Conference on Computer-Supported Cooperative Work (ECSCW ´05).
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Jonsson, K., and Holmström, J. (2005). Ubiquitous computing and the double immutability of remote diagnostics technology: An exploration into six cases of remote diagnostics technology use. In Lyytinen, K.,
Yoo, Y. and DeGross, J. (Eds), Designing Ubiquitous Information Environments Socio-technical Issues and Challenges. London: Kluwer.

Preziosa, A, Grassi, A, Villani, D, Mantovani, F, Waterworth, J A, Freeman, J and Riva, G (2005). Mobile Narratives to Improve the Quality of Life: An Experimental Research. Proceedings of CyberTherapy 2005, Basel, Switzerland, June 2005.

Skog, D. (2005). Social interaction in virtual communities: the significance of technology, Int. J. Web Based Communities, Vol. 1, No. 4, pp.464-474.
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Stolterman, E. (2005) "Design, Potentiality and Digital Technology", Position paper at the Workshop Designing Information and Organizations with a Positive Lens, November 11-12, 2005, Case Western, Cleveland.

Stolterman, E. (2005). "At the Core of the i-Community", The First Conference of the i-School Community--"Bridging Disciplines to Confront Grand Challenges" at PennState University, September.

Vaucelle, C., Africano, D., Davenport, G., Wiberg, M., Fjellstrom, O. (2005). Moving Pictures: Looking Out / Looking In, Siggraph 2005 - The 32nd International Conference on Computer Graphics and Interactive Techniques, Educators program, (full paper).
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Villani; D, Riva, F, Waterworth, E L, Waterworth, J A, Freeman, J and Riva G (2005) Virtual Reality to Reduce Anxiety in Healthy Populations: The Relaxation Island. Proceedings of CyberTherapy 2005, Basel, Switzerland, June 2005.

Waterworth, E L and Waterworth, J A (2005). ELITE design: IT for the elderly. Designing for Older Users Workshop. BCS HCI2005: The Bigger Picture, Edinburgh, UK, September 2005.

Waterworth, E L and Waterworth, J A (2005). Designing EmoHCI: Emotions and presence in HCI. Emotions in HCI Workshop. HCI2005: The Bigger Picture, Edinburgh, UK, September 2005.

Waterworth, J A (2005). Emotion and the sense of presence in HCI design. Newsletter of ENGAGE: Designing for Emotion. August, 2005, 6-9.

Wiberg, C.(2005). Affective computing vs. usability? Insights of using traditional usability evaluation methods, CHI 2005 Workshop on Innovative Approaches to Evaluating Affective Interfaces.
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Wiberg, C.(2005). Fun in the Home:Guidelines for Evaluating Interactive Entertainment on the Web. In proceedings of HCI International - 12th international conference on Human Computer Interaction, Las Vegas, USA, July 2005.
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Wiberg, M., & Whittaker, S. (2005) Managing Availability: Supporting Lightweight Negotiations to Handle Interruptions, ACM Transactions of Computer-Human Interaction (ToCHI), 12.
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Wiberg, M. (2005) An Architecturally Situated Approach to Place-based Mobile Interaction Design, Presented at the Location Awareness & Community workshop at the 9th European Conference on Computer-Supported Cooperative Work (ECSCW ´05).
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Wiberg, M. (2005) Det framväxande interaktionssamhället - En förändrad tid och plats, Human IT - Tidskrift för studier av IT ur ett humanvetenskapligt perspektiv, vol. 8.1 (2005): 96-125.
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Wiberg, M. (2005) Conversation Support for Persistent Mobile Interaction, In proceedings of HCI International 2005 (HCII2005), 22-27 July, Las Vegas, USA.

Wiberg, M. (2005) "Anytime, Anywhere" in the Context of Mobile Work, Encyclopedia of Information Science and Technology I-V, p. 131-134, IDEA Group Inc.
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