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publications 2007 2006 2005 2004 2003 2002 2001 2000 1999 1998 1997 1996 1995 1994 1993 1992 1991 1990 1989 1988 1987 1970-86 Umeå universitet |
Staff publications 2005Danielsson, K., Danielsson U. (2005) "Distributed Participatory Design: a case study", full paper, HCI International conference, Las Vegas, USA, 22-27 July, 2005. Danielsson, U., Danielsson K. (2005) "The relationship between ICT and psychosocial life environment: From young urban knowledge workers, to learners in compulsory school", short paper/poster paper, HCI International conference, Las Vegas, USA, 22-27 July, 2005. Fallman, D and Waterworth, J A (2005). Dealing with User Experience and Affective Evaluation in HCI Design: A Repertory Grid Approach, Workshop Paper, CHI 2005, Conference on Human Factors in Computing Systems, April 2-7, Portland, Oregon, USA. Fallman, D., Kruzeniski, M., & Andersson, M. (2005)
Designing for a Collaborative Industrial Environment: The Case of the
ABB Powerwall, Fallman, D. & Yttergren, B. (2005) Meeting in Quiet: Choosing Suitable Notification Modalities for Mobile Phones, Proceedings of DUX 2005, Conference on Designing for User Experience, San Francisco, CA, November 3-5: ACM Press. Fallman, D. (2005) Why Research-oriented Design Isn't Design-oriented Research, Proceedings of Nordes: Nordic Design Research Conference, May 29-31, Copenhagen, Denmark. Fallman, D. (2005) From Freedom to Involvement: On the
Rhetoric of Mobility in HCI Research, Proceedings of HICSS-38, Hawaii
Holmström, J. (2005). Theorizing in IS research: What comes first and what comes after? Scandinavian Journal of Information Systems, 17(1): 167-174. Holmström, J., and Robey, D. (2005). Understanding
IT's organizational consequences: An actor network theory approach. pp.
165-187. In Czarniawska, B. and Hernes, T. (eds.) Actor-Network Theory
and Jegers, K., Wiberg, C. & Wiberg, M. (2005) Pervasive
gaming meets CSCW: Continuity, Collaboration & Context, Presented
at the Computer games & CSCW workshop at the 9th European Conference
on Computer-Supported Cooperative Work (ECSCW ´05). Jonsson, K., and Holmström, J. (2005). Ubiquitous
computing and the double immutability of remote diagnostics technology:
An exploration into six cases of remote diagnostics technology use. In
Lyytinen, K., Preziosa, A, Grassi, A, Villani, D, Mantovani, F, Waterworth, J A, Freeman, J and Riva, G (2005). Mobile Narratives to Improve the Quality of Life: An Experimental Research. Proceedings of CyberTherapy 2005, Basel, Switzerland, June 2005. Skog, D. (2005). Social interaction in virtual communities:
the significance of technology, Int. J. Web Based Communities, Vol. 1,
No. 4, pp.464-474. Stolterman, E. (2005) "Design, Potentiality and Digital Technology", Position paper at the Workshop Designing Information and Organizations with a Positive Lens, November 11-12, 2005, Case Western, Cleveland. Stolterman, E. (2005). "At the Core of the i-Community", The First Conference of the i-School Community--"Bridging Disciplines to Confront Grand Challenges" at PennState University, September. Vaucelle, C., Africano, D., Davenport, G., Wiberg, M., Fjellstrom,
O. (2005). Moving Pictures: Looking Out / Looking In, Siggraph
2005 - The 32nd International Conference on Computer Graphics and Interactive
Techniques, Educators program, (full paper). Villani; D, Riva, F, Waterworth, E L, Waterworth, J A, Freeman, J and Riva G (2005) Virtual Reality to Reduce Anxiety in Healthy Populations: The Relaxation Island. Proceedings of CyberTherapy 2005, Basel, Switzerland, June 2005. Waterworth, E L and Waterworth, J A (2005). ELITE design: IT for the elderly. Designing for Older Users Workshop. BCS HCI2005: The Bigger Picture, Edinburgh, UK, September 2005. Waterworth, E L and Waterworth, J A (2005). Designing EmoHCI: Emotions and presence in HCI. Emotions in HCI Workshop. HCI2005: The Bigger Picture, Edinburgh, UK, September 2005. Waterworth, J A (2005). Emotion and the sense of presence in HCI design. Newsletter of ENGAGE: Designing for Emotion. August, 2005, 6-9. Wiberg, C.(2005). Affective computing vs. usability?
Insights of using traditional usability evaluation methods, CHI 2005 Workshop
on Innovative Approaches to Evaluating Affective Interfaces. Wiberg, C.(2005). Fun in the Home:Guidelines for Evaluating
Interactive Entertainment on the Web. In proceedings of HCI International
- 12th international conference on Human Computer Interaction, Las Vegas,
USA, July 2005. Wiberg, M., & Whittaker, S. (2005) Managing Availability:
Supporting Lightweight Negotiations to Handle Interruptions, ACM Transactions
of Computer-Human Interaction (ToCHI), 12. Wiberg, M. (2005) An Architecturally Situated Approach
to Place-based Mobile Interaction Design, Presented at the Location Awareness
& Community workshop at the 9th European Conference on Computer-Supported
Cooperative Work (ECSCW ´05). Wiberg, M. (2005) Det framväxande interaktionssamhället
- En förändrad tid och plats, Human IT - Tidskrift för
studier av IT ur ett humanvetenskapligt perspektiv, vol. 8.1 (2005): 96-125. Wiberg, M. (2005) Conversation Support for Persistent Mobile Interaction, In proceedings of HCI International 2005 (HCII2005), 22-27 July, Las Vegas, USA. Wiberg, M. (2005) "Anytime, Anywhere" in the
Context of Mobile Work, Encyclopedia of Information Science and Technology
I-V, p. 131-134, IDEA Group Inc. |
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